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Researcher
Luís Evangelista

With a degree in Communication and Multimedia and a master's degree in Multimedia, with a focus on Computer Graphics, he develops content in 3D visualisation, augmented and virtual realities. He has experience in techniques such as retopology, UV mapping, rendering, and software: 3D Studio Max Blender; game engines such as Unity 3D, and Unreal; design programs such as Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Substance Painter; and render engines such as Vray render to optimize 2D and 3D models.

DEPARTAMENTO
Computer Vision, Interaction and Graphics
GRAU ACADÉMICO
Master